| DEAD MAN'S HAND |
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| GAMERSDEPOT.COM REVIEW |
| "Sounds are good, but the music for the game
is better. Picture a blend of Ennio Morricone's memorable
scores for Sergio Leone Westerns (the ones with Clint Eastwood
in them) and the hip funky tracks from the "Pulp Fiction"
soundtrack. The music stands out as matching moods for the
game perfectly." |
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| TEAMXBOX.COM REVIEW |
| "The one area in which Dead Man's Hand scores
a Royal Flush is in the audio department. It isn't the easiest
task bringing alive the sounds of a two century old gun fight,
but it sure seems a simple task after hearing how easily
the sound effects have been executed in Dead Man's Hand." |
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| GAMERFEED.COM REVIEW |
| "The game features a stellar soundtrack, right
out of the Sergio Leone spaghetti westerns." |
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| SPYHUNTER 2 |
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| MYGAMER.COM REVIEW |
| "The music, once again influenced by the now-legendary
'Peter Gunn' theme, is a solid modern mix of rock, techno
and heavy-thumping beats. In particular, the final boss theme
is a forcefully pounding work of crunching guitars and electronic
blasts. The soundtrack is reminiscent of a James Bond movie
with a harder edge. The audio is solid and the soundtrack
keeps true to its roots while remaining fresh." |
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| IGN.COM REVIEW |
"The sleek mixture of techno and hard rock works
perfectly. The explosions sound superb too. Vanessa Carlton?
Whatever."
[Vanessa Carlton wrote the theme song] |
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| GAMERFEED.COM REVIEW |
| "The in-game music and sound effects rock...The
techno music provided in the in-game levels is awesome, and
the sound effects boom through your speakers with full-on
authority." |
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| RUNE: HALLS OF VALHALLA |
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| GAMES DOMAIN ONLINE REVIEW |
| "Excellent music evokes the right mood. The
soundtrack, which like the game's visuals seems influenced
by the Conan the Barbarian films, helps establish the grim
fantasy mood. Martial, hypnotic drumming; rhythmic metallic
clanks reminiscent of hammers striking anvils; and minor-key
male choruses call to mind brutal, remorseless battle." |
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| RUNE: VIKING WARLORD |
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| THE ADRENALINE VAULT REVIEW |
| "Lyrical and beautiful, the musical score for
Rune: Viking Warlord manages to stand out from the other
criteria due to its excellent composition and implementation.
The haunting melody of the woodwinds makes up much of the
action, and older instruments like the lyre and mandolin
make appearances to spice up the heavier scenes. Conveniently,
the music swells accordingly when combat is impending, maintains
a frantic pace throughout most of the battle, and then subsides
into peaceful lyricism as the carnage slows." |
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| IGN.COM REVIEW |
| "There's also a suitably momentus score to accompany
the limb-rending, lots of ominous Wagnerian bass rumbling
down there in the lower register, and the bad guys scream
satisfyingly when their souls depart for Niflheim. Whatever
problems this game may have, none of them are with the soundtrack." |
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| SSX |
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| IGN.COM REVIEW |
| "SSX has pretty much revolutionized the way
that sound is used in videogames. Not only is the music some
of the best that you'll ever hear while playing a game, but
it actually changes based on what's going on in the race." |
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| GAMESPOT ONLINE REVIEW |
| "The sound effects can actually convey a sense
of texture, and the music will have you fighting out the
best way to hook your PS2 up to your computer to record the
soundtrack." |
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| NHL 2001 |
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| IGN.COM REVIEW |
| "The music, the menu sounds and the in-game
audio package is quality stuff, through and through. Super
tunage, ample samples and a nice mix in post-production account
for a game that sounds like the real thing." |
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| BLAIR WITCH: THE LEGEND
OF COFFIN ROCK |
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| GAME ZONE ONLINE REVIEW |
| "The
sound is the best of any horror series to date. The creepy
sounds of the forest and ghosts make your skin crawl with
fright. The best way to really enjoy this game is to turn
off the lights and turn up the sound. If you turn off the
sound...the game would fail miserably." |
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| GAME RAIDERS ONLINE REVIEW |
| "The sounds are perhaps the best
I have heard and they add a true feeling of tension to the
game. Very realistic rendering of wind and rustling in the
trees helps to take you into the woods. Very realistic sound
depth helps give you cues of when to be on guard. Overall
excellent sound quality and realism." |
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| GAMEPRO ONLINE REVIEW |
| "Sound is once again the highlight
of the game, with the eerie noises creating a spooky atmosphere,
particularly in the woods, where crunching footsteps and
strange rattling noises will make your skin crawl." |
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| THE ARMCHAIR EMPIRE ONLINE
REVIEW |
| "At least the game maintains a scary
persona and the audio is one of the main components lending
to this. The sound effects are excellent with the whispering
incoherent voices of children in the background sometimes,
to the eerie silence, or the sound of an enemy, but the player
not knowing where it is. Aurally the game is fabulous." |
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| GAMING AGE ONLINE REVIEW |
| "Heck, the sound was enough to even
give me slight goosebumps as I was playing through it before
night fell. Make sure you have a decent sound system to experience
the game, or at least pop on some headphones, and the sound
will have you feeling like you're actually tromping through
the woods of Burkitsville in no time." |
    |
| NEED FOR SPEED: HIGH STAKES |
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| PLAYSTATION MAGAZINE ONLINE
(PSM) REVIEW |
| "The range of house music and techno
is superb in this game. It's not stereotypical by any means
and on occasion, I simply hung out at the menu screens and
listened to the music. You know the music is good when this
happens. If you have your PlayStation hooked up to a stereo,
I would advise cranking it up." |
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| GAME CENTER ONLINE REVIEW |
| "But as good as the graphics are,
the audio is even better. The solid techno soundtrack is
perfectly suited to the game's fast-paced, adrenaline-pumping
action." |
   |
| SLED STORM |
 |
| PLAYSTATIONMUSIC.COM REVIEW |
| "Someone in charge of music production at EA
is doing a damn fine job at going out and getting some music
gamers really...and I mean really want to listen to. I'd
venture to say that anything Rom Di Prisco and Saki Kaskas
touch turns into gold..." |
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| REBEL MOON RISING |
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| GAMES DOMAIN ONLINE REVIEW |
| "Probably the best aspect of the
game is sound, which it absolutely excels in. Sound effects
are loud and clear, and the music rocks. If only the graphics
were this impressive." |
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| AWARDS |
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| Full Auto |
Gamespot - Best
Xbox 360 Game
Gamespy - Best of E3 Editor's Choice
Award
DailyGame.net - Best of Show: Racing
Game Critics Award - Best Racing
Game (Nominee)
1up.com - Best Racing Game (Runner-up) |
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| Rune |
Game Revolution - Best
PC Action Title of 2000
GamePower - One of the top action
games of 2000
Access Magazine - Action Game of
2000 (Runner-up)
Stomped.com - Action Game of 2000
(Runner-up)
GameSpot UK - Action Game of 2000
(Runner-up)
Gamesmania.com - Editor's Choice |
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| SSX |
Academy of Interactive Arts
and Sciences - Console Game of the Year
Academy of Interactive Arts
and Sciences - Racing Game of the Year
Academy of Interactive Arts
and Sciences - Sports Game of the Year |
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| Need for Speed: Hot Pursuit
2 |
Academy of Interactive Arts
and Sciences - Console Racing Game of the Year
GamePro Magazine 2002 Readers Choice Awards -
Best Racing Game |
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| Need for Speed: High Stakes |
CGW - Gameblast 2000
Awards - Racing Game of the Year
GA Sports - Game of the Year |
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| Need for Speed III |
Playstation Magazine -
Top 20 Games of All Time
Gameover.net - Racing Game of the
Year
Gamezilla.com - Arcade Game of
the Year
Gamespot.com - Driving Game of
the Year
C|net Game Center - Racing Game
of the Year, Reader's Choice
CGW Premiere Awards 1999 - Best
Driving Game |
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